Bosses of Rockay City. Update 3.0 is available on all platforms right blumming now!
There is a ton of stuff that’s been added to this update – new environments, improved stealth gameplay and randomized mission chains.
Take a look below at just a few of the major additions to this update.
IMPROVEMENTS
- New scenarios and environments
- Those missions appear in both the campaign and Crime Time and provide variety in both gameplay and environments.
- Earlier respect levels
- Gas Station.
- Mid-to-late respect levels
- Car Dealer
- Truck Convoy
- Improved stealth gameplay
- Stronger stealth takedown
- Balanced AI perception and reactions
- Rebalance of silencers
- Shuffle mission chains mode in Crime Time
- This is a new way to play missions: Randomized mission chains which come in three challenging difficulty tiers, that give greater rewards and respect points when fully completed
- “New Blood” Urban Legend difficulty balance
- Adjusted difficulty for first Urban Legend chain
- Character missions’ persistency
- The player’s progression through individual character missions is remembered through campaign runs, and a unique character dying in their character mission does not cause the plotline to reset – in the next campaign run, it resumes after the last successful character mission instead (or gives the maxed-out character if it was completed)
- The plotline only resets when the unique character dies through regular means, and not in their character mission
- Added option to kick/mute/examine profiles in missions in Multiplayer
- This is dependent on the platform. Kicking is only available to hosts
- Turf war Defence can be played without soldiers
- Touchdown can go alone to the Defence mission
- Balance changes to campaign economy
For the full list of patch notes, please visit our support page HERE!
There is still so much more to come! You can see a sneak peak the future of Rockay City in our updates article, which can be found HERE!
Keep on Rockin’ Rockay!