Update 15 Patch Notes

UPDATE 15 PATCH NOTES

Update summary

  • THE LAST VERSE is available in Co-op and the campaign! Face against Hielo in three new missions.
  • Introducing PRESTIGE LEVELS. Level up past the current maximum level and earn a badge to show your status in lobbies.
  • Does switching loadouts for your Boss take too long? Add BOSS SLOTS and quickly swap between your favourite presets.
  • Co-op missions can now be freely RESTARTED from the pause menu when things go wrong.
  • COLD STRIKE mission is now accessible in the campaign. Wait for a call from the CIA as you gain influence in the city.

Updates:

  • General
    • The Last Verse plotline is now available as an urban legend, campaign plotline and as three separate missions.
      • Rendezvous
      • Payback
      • Mic Drop
    • Level up your Progression level after unlocking everything to earn cash and prestigious level badges.
    • Purchase boss slots for your multiplayer cash to store easily swappable presets.
    • Dollar costs that were too long to fit in certain screens now use the short format ($250K, $1.05M)
    • NEW labels are now displayed for unseen Co-op missions.
    • Recommended missions will now automatically recommend new missions added in the most recent update until they are played a few times.
  • Bot improvements
  • Weapon updates
    • “Cage” now carries a brick (previously had no equipment).
  • Perks and equipment
  • Campaign
    • Cold Strike mission becomes available mid-playthrough. Complete a heist, and the government may leave you a message.
    • Increased costs on higher difficulties.
    • Added some assurances that the generated heisters for hire won’t come with the same perks and loadout.
    • Added multiple new stats to the Details screen at the end of a campaign run.
    • The Armored Convoy mission has its own new icon to differentiate it from its easier variant.
    • The High-Security Robbery mission has its own new icon to differentiate it from its easier variant.
    • Timed heat and investigation effects (i.e. no heat for a day after the police ambush event) now display their duration in the Sheriff’s tab.
    • Paused investigation (e.g. in Cagnali’s Order) is mentioned on the new day screen.
    • A different cutscene is being used for the Strong Arm Dollar Dragon goal.

Fixes:

  • Fixed an exploit allowing high-level players to earn multiplayer cash only by restarting the campaign.
  • Tier 3 enemy armies should no longer be displayed in red when you also have army tier 3.
  • Fixed the Hard and Extreme difficulty warnings, which were sometimes shown for players well past the level threshold.
  • After purchasing assets or gaining a boss level, the asset shop should be refreshed right away in case there are new assets to unlock.
  • Certain heists weren’t configured to support stealth-related bonus objectives. They support them now.
  • The warning when carrying maximum bags now correctly says only the secondary weapon is allowed.
  • Prevented multiple lines from being skipped at once sometimes in cutscenes.
  • The starting character in the tutorial mission now has a melee weapon.
  • Several typos.

Known issues:

  • Voice chat for consoles is not available at this time.