July 2025 Dev Q&A

We had a lot of great questions during this month’s Dev Q&A livestream. Here’s a breakdown of all the answers!

Crime Boss: Rockay City – Community Q&A EVENT (July 14 2025)

🔧 Bugs & Technical Issues 

Q: In co-op, characters levitated and clipped through the floor. Is this a known bug?
A: Likely a connection issue. Not something reproducible with current info. 

Q: Is the equipment desync bug (client not seeing equipment recharging) fixed?
A: Yes, this was fixed in Update 16. 

Q: Are you aware of bugs affecting client players like disappearing HUD or unusable gadgets?
A: The HUD bug is resolved. Other issues like climbing or gadget glitches are rare and hard to reproduce. 

 

⚙️ Optimization & Performance 

Q: Will we see a major optimization patch for PC and consoles?
A: We regularly optimize, but significant FPS boosts would require deep code and asset changes—not something quick or simple. 

 

🎮 Gameplay Mechanics 

Q: Will client-sided movement or damage be implemented?
A: Raytraced weapons already use client-side damage. Movement has some client-side authority, but full switch is unlikely due to how much logic is server-handled. 

Q: On Rendezvous, why does killing civilians break Clean Execution even when enemies do it?
A: That was a bug—it has been fixed. 

Q: Can we get acceleration vs. linear aim options for controller users on PC?
A: A bug report will be opened to address this. 

 

📘 Campaign & Roguelite 

Q: Will campaign runs eventually support permanent unlocks?
A: No. Aside from Club Assets and Boss Cards, it would break roguelite structure. 

Q: Can “Art of the Heist” be added to Roguelite campaign?
A: Yes. There are plans to include it. 

Q: Are more small/medium jobs coming to the campaign?
A: Yes. Update 17 adds a new branch bank and additional missions. 

Q: The final Ranger mission is too difficult. Will it be adjusted?
A: Difficulty was lowered in 16.1. If feedback remains strong, we’ll revisit. 

Q: Will we get a custom Roguelite difficulty option?
A: No. Too costly in time and resources. 

Q: Will intro or outro campaign cutscenes return?
A: Maybe. Nothing confirmed yet. 

Q: Will the Imperial version of Hidden Vault come to campaign?
A: Maybe. Good idea, could happen. 

 

🧩 UI/UX Features 

Q: Will teammate perks return to the character overview screen?
A: Yes, we plan to bring that back. 

Q: Can we rename boss slots?
A: No. Not planned. 

Q: Will you add first-person legs/full-body awareness?
A: Not planned. 

Q: Can we spectate other players in first-person when we die?
A: No. Spectator mode remains third-person only. 

 

👥 Multiplayer & Co-op 

Q: Are more multiplayer money sinks coming?
A: We’re actively discussing new options. 

Q: Will more boss slots be added?
A: Possibly, if there’s enough demand. 

 

🔫 Weapons & Gear 

Q: Will there be any form of weapon customization, like removing scopes?
A: No. Not planned. 

Q: Are gun charms coming?
A: Not at this time. 

Q: Can we get old weapon skins back?
A: Possibly. A wishlist approach is being considered. 

Q: Dual pistols someday?
A: Not in the current plans. 

Q: Can EMP grenades disable lasers?
A: No. Not on the roadmap. 

Q: Will we ever be able to compare unique character weapons to standard ones?
A: Not planned. 

 

🎭 Characters & Cosmetics 

Q: Do Hielo defenders buff cops as well as gangsters?
A: No. Only gangsters. 

Q: Will we see red dress versions of Casey or (more importantly) a red dress version of Wiz?
A: Casey’s outfit isn’t confirmed but expect Wiz news soon. 

Q: Can we play as Buddy or Dollar Dragon in co-op?
A: Dragon is available via Gold Cup DLC. Buddy can be used via team switch, but not directly. 

 

🤖 AI & Bots 

Q: Will you continue improving bot behavior post-Update 14?
A: Definitely. Feedback is welcome, though responses are often subjective. 

Q: Why do bots sometimes grab bags from the drop zone?
A: They shouldn’t. Could happen if bags are slightly outside the zone. 

Q: Do AI use ziplines to transport loot?
A: Yes, they do. Should be consistent across missions. 

 

📈 Events & Community Features 

Q: Why can’t we track community event progress?
A: We’re working on this for future events, including web-based tracking. These events are still experimental. 

Q: Will missed community tier rewards ever return?
A: Yes. They will reappear in future events. 

 

🎙️ Voice & Tribute Content 

Q: Do you have more VO lines recorded by Michael Madsen?
A: Yes. We may use them if the opportunity fits, but nothing is guaranteed. 

 

💥 Bonus Topics 

Q: Can you make a survival mode?
A: We got one! Rockay Rumble is our survivor mode. You must outlast 15 waves of the enemy. 

Q: Are posters being replaced with AI art?
A: No. AI art is being replaced with handmade posters. More variety is coming soon to refresh the environment.